This is occuring when anything nears my plane which is drawing the distance to nearest surface. I am simply taking the node, dividing it by 100, and clamping from 0-1 before outputting to the planes base color. the affect is happening on intersections with the terrain and other objects as well. The plane has “affect distance field lighting” disabled so it doesn’t affect itself, and distance fields are enabled in the project settings. I’m really not sure what is causing this.