Displaying text on Widget when Overlapping an Actors Triggerbox

Hello, my goal is to display the text “Press ‘A’ to pick up item” when overlapping a Mana Potion. My idea was to create a bool in the potion BP which I would set to true, and then the text in the widget would be displayed. Is there a possibility to get that bool to the Widget Blueprint?

While there’s probably a dozen ways to implement it, there’s no need for a bool. Why complicate things.

  • Begin Overlap Potion → create & add widget to viewport
  • End Overlap Potion → remove widget from viewport

If you’re using a widget component, you can simply show / hide it instead.