Hi!
I’m developing for the Gear VR. I have a video texture wrapped around a hemisphere, and it plays back quite nicely on my Note 4.
I would like to have two hemispheres - one seen only by the left camera, one seen only by the right. Then I’ll be able to show stereoscopic video on the Gear VR.
However, I don’t see where the “Gear VR Camera” is - I’m using the First Person template, I just have a single camera that is being converted to a stereo camera at runtime on the Gear VR.
Is there any way to separately access the L and R cameras for the Gear VR?
Thank you!
Jason