I’m working on a project that will be displaying on a 55" screen in a number of kiosks and viewers will be about 2 meters away (it wil probably be using kinect and touch screen).
my guess, a 4k rendering is required.
the funny thing is, we still don’t know what will be the content, but I’m pushing for using UE4 (it’s a long running project and the content will change from time to time).
so a number of questions:
- these specs are enough?
64bit (x64) processor
intel core i7 6700K processor
32 GB RAM DDR4
GEFORCE GTX 1080 (maybe 2 x GEFORCE GTX 1080?)
3 X USB 3.0 ports
do I need liquid cooling?
did anybody displayed real time content on such big screens? any tips?
what is the recommended way to create a UE4 game that can update it’s content remotly? without a user pushing buttons, installing and restarting manually.