So I’ve made a blueprint struct with few variables. And used it all over my blueprints (with functions make struct and set members in struct). But then I had to rename this struct. Maybe I changed folder hierarchy too, but I’m not sure about that. And now names are broken:
Top node I just created and it is okay. Bottom node was created before and names are a little bit broken. But if I save it now and restart editor, top node gets broken too:
So is it possible to fix it now? I use this struct in lots of places so recreating it isn’t a best choice. Actually it is all working without any unexpected results. But it looks bad in blueprint editor and this is not cool.