Display Unreal subtitles correctly depending on current language

Hello, I’m currently doing the localization for my game and one problem has come up.

Currently the game has the localization settings needed for many languages, and one of the is Arabic. As you know, Arabic is read right to left, which should be no problem as the .po file imported had taken that into account and all the widgets that have Arabic text are displayed correctly.

The issue comes with Unreal native subtitles. When displaying them in Arabic, they mess up the text, and display it as if it was meant to be read left to right, which is wrong for that specific language.

Is there any way to tell Unreal which direction must the subtitles be or something that may fix it?

did you find a solution ?