Hi, I have a problem with the displacement map.
my workflow:
- simplify high poly scan to 1million poly
- Export .obj
- Retopology in instant mesh and reduce poly to 60k
- Import Mesh to RC
- Texture reprojection:
- Color map looks great
- Normal map looks great
- Displacement looks wierd with seams.
Do you know how to fix it?
Reprojected Normal map:
Reprojected Dsiplacement map:
Thanks.