Displacement pin disable in material Unreal 5.4

When I create a new material, the pin for the displacement map is disabled. Even connecting the mesh nanite and placing the lines to enabled and including r.Nanite.AllowTessellation=1 and r.Nanite.Tessellation=1 in config.

Any help with this. Thanks.

Resolved. For those who have the same problem, simply enable the “Enable Tesselation” option in the material properties.

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