Displacement and Tessellation not Appearing on Material

Hard to say, but you could try. I did some digging, and the only other thing I have found is an older post regarding tessellation support. It says that you need a video card with Shader Model 4 or above, and it isn’t supported on mac. This information is from a post in 2014, so keep that in mind. Other than that, I’m just as stuck as you are. What do you have for a graphics card?

That must be it… the graphics card. Im not sure what it is but I know it is really old and outdated. Thank you for your time with this question.

Is there any way to make my matertial look like tessellation without actually using them? I know the starter content materials look like they bump out but the mesh isn’t changed at all.

Bump offset fakes height. Your not going to get tessellation on a crapple.

I’m not sure i understand, could you please point out what is wrong and what I need to do to fix it? I have no idea what a crapple is. Thanks