Dispersion in Refraction?

Does anyone know how to setup the dispersion in the refraction?

I would like to control the dispersion in the refraction, similar you can do with a vray shader seen here: https://docs.chaos.com/display/VMAYA/VRayMtl+Refraction#VRayMtlRefraction-Example:DispersionAbbe

so far, I couldn’t find anything to this topic. Thanks a lot for any hints, tips, links, tuts, docs, etc.

anyone?