Disk Space has gone after failed packaging

Hi all,

I was packaging a little test game and the packaging failed (after 10 min).
The big problem, however, is the fact that the folder where I wanted the package to be saved in is empty (0 bytes), however I’ve lost around 6 GB of my space.

Do you know what directory/folder UE4 uses to temporarily save the packaging files before moving them to the designated path/folder?
Maybe this way I can fine it and delete it to free up space.

Thanks!

Hi there,

Try checking the Intermediate and Build folders in your project directory, both of these can be deleted without causing damage to your project, the required files should just get re-generated next time you open the project up.

Cheers,
Francis