Hi all,
I was packaging a little test game and the packaging failed (after 10 min).
The big problem, however, is the fact that the folder where I wanted the package to be saved in is empty (0 bytes), however I’ve lost around 6 GB of my space.
Do you know what directory/folder UE4 uses to temporarily save the packaging files before moving them to the designated path/folder?
Maybe this way I can fine it and delete it to free up space.
Thanks!