Disguise device needs more skin options

It not very useful to only have default skins as the options. In cases where in a story you assume the role of a person played by a specific skin, having more options would go a long way. It would be great if you can slot a character definition from the character folder in the skin choice of the disguise device.

Some examples where this would help immensely:

  • Themes and mood: Sometimes a story requires a specific tone that you being a banana breaks that immersion.
  • Roles: When the player is meant to be a specific role in a game, having skin options would help a lot (like a detective, a doctor, a cop, a firefighter, a construction worker, a villain, a superhero, etc.)
  • Multiple characters: In some stories, you want to showcase a narrative that builds itself over multiple characters. Having the option to define more than one will allow to explain “in the meantime” moments better, because the character is now different.
  • Voice-overs: Some projects are better with dialogues and voice overs, however if the gender or species of the character is wrong, it breaks the immersion to have the character voice from a different fictional setting that you cant see.