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Disappearing meshes/foliage in distance

So my foliage disappears everytime I zoom out of it with the camera, what’s really annoying.
But some meshes do not disappear although they have the same settings as the other ones.
Help is much appreciated!

This looks like exactly what you need to know. Hope it helps.
https://answers.unrealengine.com/questions/38703/distance-on-foliage.html

Tried that already, it did increase the distance a little bit not that much. But thank you for your answet !

Hello!
I would give a shot to the LODs settings of the mesh settings! Maybe put the LOD at 1 ?

Hey hope this helps, If you go into the material instance and go to the LOD settings, you can change the LOD to HighDetail. I use this for small foliages that disappear fast over distance