Disapearing shadows from a far distance

Hi, I’ve got a problem with disappearing shadows from a distance. I have a camera with a focal length set to 90 to get close to the isometric view but as a result, the camera is pretty far away. The shadows from foliage are visible but the shadows from a concrete structure are not (see the picture) and it looks very unnatural. I’ve already tried adjusting cascading shadows and Dynamic Shadow Distance, the command like r.Shadow.RadiusThreshold, r.Shadow.FadeResolution, etc. but nothing seems to work. Please help!!

Couple of things you can do
1: Make sure your generating distance field meshes
2:On your mesh look for something (i forget the exact name) Its called Far Shadow

When observing shadows from a far distance, various factors can affect their visibility. Atmospheric conditions such as fog, haze, or smog can scatter light, causing shadows to appear less defined or even disappear altogether. Additionally, the angle of the light source relative to the object casting the shadow can impact its visibility. In certain cases, the terrain or surrounding structures may obstruct the shadow’s projection, leading to its disappearance. Understanding these factors is important for accurate observations and interpretations in fields such as photography, meteorology, and environmental science.

What in the chatgpt nonsense is this?

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Hi, I’m working on another project and the same problem occurs, do you have any other solutions?