disabling "ModelingToolsEditorMode" in Unity 2022.x

Hi there, I’m trying to upload an audio asset pack on fab, but i’m having problems with the unity file. I got these things to be reviewed: “Asset Filepath Lengths and Cooking Filepath Lengths are over their character limits […]”
and “ModelingToolsEditorMode is enabled in the .uproject file. Please disable or remove it […]”

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I am not a dev so I have no idea how to solve these issues. I gathered that I just need to rename files to solve the first problem? But I wanted to know if there is a way to check these informations in unity.
About the other one, can’t find a solution on how to find that plugin in Unity and how to disable it.

Thanks everyone in advance

You will need to move your project in a shorter path location.

For example: C:\UE\YourProject
You can use this tool to check the maximum path length of a file: Releases · deadlydog/PathLengthChecker · GitHub
I believe it should be less than 140 characters for a path file location.

Is your project an unreal engine ?, because .uproject and ModellingToolsEditorMode are specific for unreal engine which is pretty weird.