Disabling jump in specific trigger boxes

I’m working on making a third person platformer, and i want to make area’s where your character can’t jump (kinda like having adhesive/sticky floors) i have been trying to have an instance with a triggerbox cast it to the character but i can’t seem to get it actually affect the player character, does anyone have an idea for what i’d be able to do

This following is your general idea?

WHEN DETECTED THAT ENTERED ADHESIVE AREA
→ SET PLAYER CHARACTER JUMP DISABLED

WHEN DETECTED THAT EXITED ADHESIVE AREA
→ SET PLAYER CHARACTER JUMP ENABLED

It’s this:

As a bonus, you can put a larger value in Jump Max Count. 3 gives you a triple jump!

This should really be called NoJumpPad to keep things clear.

yes, that is pretty much what i’m trying to do.

Yes, that is pretty much exactly what i’m trying to do.

Thank you this worked, i tried this before already but it didn’t work then, but creating a new TriggerBox did the trick, i guess i messed up the box some where, Thank you very much.