Disabling Engrams, partially works?

So I just now came across 2 different servers that are claiming that the disable codes for my mod’s engrams are not working… but only partially. They claim that all the codes are entered exactly and that only about half of the engrams are actually being disabled. I’ve never heard of this issue and cant think of anything that could be causing it, short of the fact that they may be entered wrong in the user’s Game.Ini file… Any ideas?

Are they stacking other mods that may change those engrams also?

Not to mention, your mod isn’t stackable as is, due to the fact that you are modifying built in items. If there are other mods, they get cooked with default values, which generally includes the standard item list + whatever they have, so that may cause you to be having partiality.

I actually haven’t modified a single built in item that I know of, Everything was created as either a child or a copy and modified with my own values and models. And none of the engrams should be affected by other mods since they only appear in the “Additional engram Classes” array and not the default one. The past 2 days is the first time this issue came up with any of the users. So unless there is something you actually saw in my files (if you have the mod) then I honestly don’t believe either of these are the case. Unless I’m not understanding what you were trying to say.

So YOUR mods engrams are not working? Sorry, I misread.

Are you trying to disable engrams? What exactly is the end result of what you’re trying to do.

correct, the engrams for MY MOD. On the server i play and many others the codes to disable the engrams work perfect, but on a few servers the codes either don’t work at all or they only work for a few assets, the issue is not cookie cutter the same on any instance that has been told to me. I did just read on Steel’s pub mod page that some of his users were having the same issue after the 334 update though, so I think it has something to do with that update causing issues with how engrams are handled because they supposedly changed the engram master list again. I have yet to update since the update because I was working on new stuff, but I think ill update without my new assets just to see if it resets the engrams to the list.

Sounds like a plan.