Disabling a Widget on Specific Level Change in Unreal Engine 5 Blueprint System

Hello Unreal Engine community,

I hope you’re all doing well. I’m currently working on a project in Unreal Engine 5 and am facing a challenge with the Blueprint system. Specifically, I have an arrow button in the viewport that switches cameras in the first level. The issue I’m facing is that I want this button to be visible only on the home page (1st Level). When navigating to the second level from my taskbar, I don’t want to see the arrow button in the viewport. Unfortunately, regardless of what I do, the button keeps reappearing. How can I hide my ui widget for specific levels?

I appreciate any guidance or solutions you can provide. Thank you!