UE4 Version: Launcher Download OS: Windows 10 (64bit)
Description: When changing or disabling the default sound device the Editor freezes in place, rendering you unable to save anything. Reproduction Steps:
Open any project that has sound assets
Disable sound device
Try to bring back Unreal Engine into focus, failing to do so since it is frozen
I’ve actually reported it wrong. While it looked like the editor kept freezing after disabling a sound device, what was actually happening is that the ShaderCompileWorkers all got stuck on a Material-asset corruption.
I’m not entirely sure how the material got corrupted, but I’ve been able to fix it.
I’ll close this as invalid, if you created any internal tickets for this you can do the same.