Disableing Defualt Camera

When I drag and drop a camera to a scene, for a top down view, and hit play it still goes to default FPS view.

How can I make the camera I placed the game start camera.

Thank You.

In your level blueprint, you can call the node ‘Set View Target with Blend’ node to do that. You should get a reference to your placed camera and connect it as the ‘Target View’ input.

In the aove image, change the event ‘OnBeginOverlap…’ to BeginPlay