Hi Community,
I have tried, literally for days, to create a logic transition from TitleScreen to MainMenu to SettingsMenu and finally to InGame in my mobile project but can’t figure out how to manage input at each state.
Each state is designed as a separate level and using the default Virtual Joystick Controller the input works; touch the screen at the TitleScreen to proceed to the MainMenu, however if I accidently touches where the Virtual Joystick(s) is/are, the touch does not work (no surprise!)
Is it possible to disable the Virtual Joystick(s) independently for different level and still be able to detect touch?
Cheers