I want to disable the effect that the player emits when they pick up the Damage Amplifier Powerup. It seems that there is no option to disable effects in UEFN, but can it be done by combining it with Verse?
I haven’t fully understood the rules for creating Verse programming yet, so I would be really grateful if you could provide me with the code.
Currently not possible. I want the same behavior but for speed modulation. I think over the time Epic might expose API endpoints and editor settings for such capabilities. We’re not there yet.