Disable the current playhead jumping to keyframe position when moving keys?

Often I’d like to drag a keyframe position to a different place in time so that I can tell where the object will be at the current time, but Sequencer’s default behavior skips the current time to wherever the key is being moved, leaving me to guess where the keyframe should be dragged.

Maybe that’s a little wordy, is there a way to keep the playhead in the same place while dragging keys?

Thanks!

I second this. Please show us how to stop this from happening.

Toggle both of these off:

@Max.Chen Thanks a lot! That seems to fix it. Weird because I cut off snapping completely thinking that was the issue and somehow that didn’t toggle everything off? That’s strange all global snapping isn’t cut off with that magnet icon like I’d expect. Anyway thanks!

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Thanks, Max. That’s what I was looking for.

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