Disable Screenshot Notification

Hello !

I actually want to use High Resolution Screenshot in my game to take “picture”, then create Material from this picture and add then to my game.

The only real problem I see is the Screenshot notification.
Did you find a way to disable it without modifying the engine itself ?

Thank you.

Because all notifications are managed by the Notification Manager, you can disable the notifications as follow:

#include "Framework/Notifications/NotificationManager.h" // In your header

FSlateNotificationManager::Get().SetAllowNotifications(false); // In your code

If used in New Editor Window (PIE), this code will disable notifications for the editor as well.