Me and someone on discord was talking about plugins and we came up with an idea.
when you install a plugin to the engine it adds it to EVERY project even if your project don’t need it
this is adding more than needed code to a project that is not using it.
We was thinking that maybe if every time you create a new project/open it for the first time etc
that unreal engine should show a list of installed plugins and give you the option to disable
said plugins per project. that way if your current/new project Don’t need them
they can be disabled for that project thankyou <3