How can I disable ONLY the movement input? as in I want to be able to still move the camera and fire the first person gun. how can I do this from an actor component?
Just:
](filedata/fetch?id=1838556&d=1606991365)
( in the player controller )
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2 things.
- I am in the player Controller and I can’t access that script
- The logic for when to disable and reenable the movement is done in an actor component and not the first-person character.
I am using Unreal 4.25.1 if that helps. and I am using this guy’s Grappling System: **Unreal Engine - Grappling Tutorial (1/4) - YouTube **
If you can’t see that node in the PC, I don’t know what you’re doing…
Anyway, outside the PC, use this:
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Thank you for your help