Sorry, not sure if this is the correct forum, but…
When using the official InCameraVFX nDisplay template, mouse clicking and dragging a running nDisplay window has no effect (which is good, you don’t want it to).
But I’m also using a couple of third party templates where they either forgot or don’t know how to turn off this in game “mouse look” ability.
So if you accidently click on a running nDisplay screen, you’ll mess up your tracker orientation.
Could anyone tell me how to disable the mouse in game so it doesn’t do anything when you click on screen?