When initializing my world (especially since adding dedicated servers to my game), it’s a constant battle to keep below the 1,000,000 iteration limit. Some of the save games have huge bases built all over the map with 10’s of thousands of individual building pieces. I using a lot of logic and hacks to prevent hitting this limit.
@Nathaniel3W mentioned that it was possible to disable this limit for certain functions. I would love to be able to remove this limit just for my main load function (which runs when the world is initializing). I can’t find anything in the config files so far.
Anyone know how to do this?