I have a butterfly ai character that should follow a path via MoveAI node. That works perfect. Only by moving the gravitiy let the CapsuleComponent with the skeletalmesh fall down on the ground. So flying though the air is impossible.
I already tried to disable enable gravity by CapsuleComponent, also gravity scale = 0, apply gravity while jump, fall by charactermovementcomponent without success.
Can anybody help me that my butterfly can fly and follow a path without falling down on the ground?