is there a way to remove the landscape without the foliage, or better: disabling the parenting and snapping of foliage on the terrain?
I tried to get access to the instances with EditorUtilityBlueprints but couldn’t find exposed parameters there.
I also tried to copy all the transforms of the instances, clear all instances and create new ones with the same transforms but this had no impact. This implies that the parenting happens not directly on the instances but on its components. Apparently foliage instance components can’t be created with Editor Utilities.
Would be great if someone knows something about it or could help me with this:)