I am trying to use Boost in a UE4 plugin. Boost contains many cpp files that don’t have a corresponding .h file
How can I disable UE4’s requirement that foo.cpp begin with a #include “foo.h” ?
I am trying to use Boost in a UE4 plugin. Boost contains many cpp files that don’t have a corresponding .h file
How can I disable UE4’s requirement that foo.cpp begin with a #include “foo.h” ?