Disable Ending Game on 0 Players Alive, Keep round going until end round is called

A project im working on manually calls players to respawn at specific game events, and needs the round to stay alive even if 0 players are alive. This is to prevent the round from resetting which ends up reloading the entire map, which is very laggy and also time consuming since the map is very large.

Can the devs please add a fix for this ASAP in the next update? Some option like “Disable End Round on No Players Alive”. Would be very appreciated. :slight_smile:

I have same issue, how we ca fix round from resetting when it hits 0 players alive ?? its so annoying