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Disable collision with a certain object

how do i make an object to not collide with a spesific one and the collide with all the others object (except the one i don’t want the object to collide with)

How about using collision groups? This may work just right for your case.

Can i create groups instead of associating it with one group ?

Yes, but there’s actually also a way to add actors to an actor’s Ignore Collision group. Should be a BP node that does this; you can do it dynamically at run time.

And how do i do that ? :stuck_out_tongue:

not sure what’s the name of the node.