Hi I’m playing around with the cloth physics and so far I love it. I was just wondering. Is it possible to disable the gravity of just the cloth part of the character? You can imagine the effect like the cloth is floating around being dragged when character move.
Hello! You can use Cloth config in the Skeletal Mesh Asset props panel. As I see there are several props that are connected with gravity: ClothConfig.bUseGravityOverride, ClothConfig.GravityOverride, ClothConfig.GravityScale. You can try to set ClothConfig.GravityScale and ClothConfig.GravityOverride to zero. Take a look at that Clothing Tool Properties Reference | Unreal Engine Documentation