Hi!
I’m working on a fps game with a dynamic gravity system that adapts to the current camera rotation. I need the ability to rotate the camera without any limits. Is there a way to disable the default limits on the pitch axis (looking up/down)?
Hi!
I’m working on a fps game with a dynamic gravity system that adapts to the current camera rotation. I need the ability to rotate the camera without any limits. Is there a way to disable the default limits on the pitch axis (looking up/down)?