Disable BSP Realtime Updating, or Speed Up BSP Creation?

Hi, I’m attempting to make a map for UT4, and right now I’m using some BSP. The level isn’t even a quarter of the way finished and I’m already running into slowdown issues with the BSP. Every time I make a small change, the BSP updates. While, this is appreciated and good in theory, in actual execution, it makes every vertex movement require seconds or more, depending on how complex my BSP level is.

Is there a way that I can speed up BSP creation, or disable realtime updating so that I can get work done? I’m currently working in unlit mode and that helps a bit, but this realtime BSP updating is the bane.

Any help would be appreciated. :slight_smile:

Thanks,

Specs:

CPU: Core i7 870 Quad
Ram: 16GB ddr3 1600mhz (running at 1333mhz because I’m too lazy to fix this)
GPU: Radeon HD 5850 1GB
PSU: 650watt Rosewill I believe.

OS: Windows 7 Pro 64bit

You can turn it off by going to Editor Settings -> Miscellaneous ->Update BSP Automatically

Thank you very much, this is going to be such a godsend for me. :smiley:

+100 billion points.