Disable and Enable Character Movement in Blueprint

There’s a function in Blueprint “Disable Movement”, works great. However, I need to re-enable Character Movement. There’s no “Enable Movement” function? How can I get it back up? Should be easy since it’s a Boolean right? Perhaps there’s somewhere in C++ I can expose this to blueprint. Any help would be appreciated. Thanks!

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Hi DaiWei,

If you look at the context menu for the ‘Disable Movement’ node, all it is really doing is setting the movement mode to None. There isn’t an Enable Movement node because it wouldn’t know what your previous movement mode was.

So what you want to do is use the ‘Set Movement Mode’ to set the movement to whatever mode that is needed.

Cheers,

TJ

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