I just created a project in UEFE using the island template. When I start the project with the Launch Session button, UEFE asks to save the changes, but the window just closes on agreement and gives an error asking to save the dirty assets. Saving the assets did not produce any result and the files continued to have the “*” symbol in their icon.
Saving all also did not lead to any result, as well as restarting the computer and the project.
I accidentally hit this sequence of actions and the problem disappeared.
But I got another one, when importing buildings directly from fortnite in flying man mode the project does not pass validation and does not start giving error messages:
Can you please help me out?