The error message “Missing support for advanced rendering features” in Unreal Engine 5.3.2 is related to the DirectX 12 shader format not being supported by your system. This issue is often caused by an outdated version of Windows, an outdated graphics card, or an outdated laptop. However, since your PC system is running Windows 11, 23H2, build 22631.3447, and has a GeForce RTX 4070 SUPER GPU, which should support the engine’s system requirements, the issue may be related to incorrect project settings.
To resolve this issue, you should check your project settings in the Unreal Engine 5.3.2 editor. Specifically, you should ensure that your default RHI is set to DirectX 12 and DirectX 11, and that DirectX 12 SM6 is turned on. Additionally, you should make sure that the following project settings are set up correctly in the rendering tab:
- Dynamic level elimination set to lumen
- Array lighting mode set to surface cache
- Software ray tracing mode set to detail tracing
- Shadow map method set to virtual shadow maps beta
- Support hardware ray tracing turned on and used when available (only if you have a GPU capable of hardware ray tracing)
After making these changes, you should restart the engine and it will have to recompile all the shaders. If you still encounter the error after making these changes, you may want to consider updating your graphics card drivers or reinstalling the Unreal Engine 5.3.2 editor.