So maybe I am over-thinking things right now and there could be a easy solution in the BP by running two inputs at the same time to generate the outcome but basically I’m looking for a little guidance and can not find any tutorial or article (been searching for hours after spending hours trying to come up with the answer myself) so hopefully someone has the answer:
What I am trying to do is add a mapping to the input controls so that if I press o for example I dodge backwards automatically, but if I press right+o that it will dodge right? I don’t know if I am complicating things but it is not allowing me to do this. I first tried just adding a mapping directly into the input of system settings but there was no option for 2 button mapping, and I feel like there could be a easy BP solution but I cannot figure it out-----
Which my other problem I can not find help with but maybe has a similar solution is directional control of attacks? as in Controlling with the right joystick for example if I want to attack left to right or up to down, or up to right etc etc— I seen a couple posts and they said to look into physics and the line system but I haven’t found anything that actually shows how to make it where I control the direction of the attack by joystick rather than just a normal combo animation.
Probably a really dumb question for either but if anyone can point me to a tutorial that explains it or give me a hint or help I would greatly appreciate it ! Thanks !