Direction between Actors


I am having a problem here.
I have two actors, one of them is rotating. I want to know, if the rotating actor is looking at the other.
The rotation is done pretty easy, in the end I have a value for the rotation (z-axis) in degrees.

Then I wanted to compare this to the results of the “get direction vector”-function.
Unfortunately I only get values, I don’t understand. All of them are between 0 and 1, multiplying with 360 is no solution.
It is confusing at all.

Is there an easy way to get the direction (z-axis) between two actors in degrees?

Best regards
Christian Heisch

How about ‘Find look at rotation’? It may not be exactly what you are looking for, but should work.

Thank you so greatly Jamendxman3,

this seems to be exactly, what I was looking for. happy