Direct Link material substitution table UE 5.0

I am very glad that there is a Direct Link working for the Editor in UE 5 Preview 1. I’m using Rhino and Revit.
Is it possible that materials will be substituted based on a material substitution table, sort of like it’s working in Dataprep?

There is not way to combine dataprep and direct link at the moment. It is logged into our backlog and we will discuss that internally.

In the meantime I would propose you do a custom editor utility widget to do post operation, material substitution, on the assets or actors.
You will have to rerun it everytime your editor sync with source.

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Hi, I hope it will happen. I’m a little resistant about doing manual tweaks with the Direct Link workflow.