Direct control of destricutbles and dynamic destructible

is there a way to control how the mesh is cut in destructibles e.g. if i want to cut a square out of the mesh

also can this be done dynamically ?


This is not possible with the editor alone without coding a feature like this for your needs.

You could setup some things pre-cut meshes via a modeling software or PhysX Labs to get some results but it would not be dynamic slicing without coding.

Thank you!