DIORAMA WEEK 1:

Hi everyone, I wanted to share the process of my new project, in this diorama I’m doing my own version the pyramid room from dereisendrache black ops 3 zombies, without loosing it’s essence. The images below are my moodboard and blocking process.

Hi everyone, I wanted to share the progress I made in week 2 of this project.

This week I started modeling some assets(mystery box, Bow boxes, pyramid), then proceeded to do the high polys and then starting the texturing process for the boxes. At the same time I’m starting to sculp the pyramid and the statue.

WEEK3:

Hi everyone, I’m sharing the progress i’ve made on this project.

This week i’ve focused on making the walls, the floors, the ceiling and starting to put on blood decals. Also i’ve put more assets that i’m still texturing. Finally i’ve started to try out ilumination of the scene.

                                         

week 4:

Hi everyone, im sharing the progress i`ve made this week, i focused on finishing the walls, the ceiling and the floor. I started wotking more on the iluminattion of the scene and render settings to make cinematicshots. At the same time I kept working on assets that i’m still finishing especially the statues.

week5:

hi everyone, this week I took a step furhter on

-ilumination: using torches as pointlights and candles as spotlights, also the pyramid is gonna have blue particles which im gonna se to iluminate too.

-Modeling/Sculpting: I’ve kept sculping the statue . I’ve also modeled the pyramid platforms.

-Texturing: I started texturing the statues and finished texturing the emmessive from the pryamid and the platform. I also put some blood decals.

-Renders: i worked on making better cinematic shots and renders.

Next week im going to finish texturing and modeling the last assets and the scene in general to get deeper in storytelling and do the final process of ilumination and renders.