I was hoping if someone might be able to assist and point me in the right direction in the dev kit.
What I am trying to achieve is a item that can replenish a dinosaur stat faster then a standard Item for example when you feed a dinosaur a raw piece of meat its health jumps up a set amount when it has been injured.
I am wanting to modify this particular stat but the only one I have found so far is the character affect so how much the item affects the player when they eat it not the dinosaurs themselves.
I did find the section that appears to control the effectiveness of food items when taming dinosaurs but cant seem to find the section for the above another example would be when a dino eats a stim berry it has a greater affect then it does on a character if they ate one…
thanks in advance!