I was looking to insert custom behaviour for dinos when a custom saddle is equipped but in testing the event never fired. You can see what I attempted in the screenshot attached.
Another event I was looking to utilise would be an “On Tamed” event but that doesn’t seem to exist either.
Further even if I could get an event to fire I do not know how/if it is possible to access the dino inventory component.
It seems that the general process that happens when a dinosaur is tamed is that the respective DinoTamedInventoryComponent_[DINO NAME] is created and attached to the dino character.
However I do not see it whilst running the game and checking the components of dino characters.