Since I never post actual work, figured I’d break that by sharing the progress on this.
It’s by no means what I want the final thing to be like, but it’s pretty close.
in pie screenshots are Medium settings
Possibly the most horrible shot, you can really notice the mask fading.
Here you can somewhat notice the hair different normal. beard too. Guess I have to re-consider the extrude process one more time.
Scattering works decently.
Not sure I understand it exactly, but the issue wasn’t the normals per-se, but the tangent value for the hair material. Guess I’ll need some sort of flow map.