Digital Dive Studio - Ridable MotorBikes: Multiplayer Advanced Pack - 3 Bikes - damage & animations

Drivable Cars: Advanced Multiplayer Vehicles

A fully interactive vehicle system, with three bike templates and several variations each, entirely built with Blueprints, designed for realistic riding, advanced damage mechanics with real-time deformation & destruction, and seamless multiplayer integration.

:counterclockwise_arrows_button:Last update: v4.7.1 - December 16, 2026

:link: Resources:

:busts_in_silhouette: Community:

  • Join our DISCORD server tech support, news and more
  • All verified users have access to GASP integration pack

  • Premium users have access to a complete preintegrated project:

:globe_showing_europe_africa: Full Multiplayer Replication

  • No Input Lag – No Jittering – Smooth Replication (since V4)
  • Fully replicated for LAN and Internet connection
  • Supports both Listen and Dedicated Servers

:link: Compatible with:

:motorcycle: Compatible with Sport Bike (sold separately):

:white_check_mark: Key Features

  • Fully replicated multiplayer support :

    • With no input lag nor jittering (V4)
    • Smooth replication (V4)
    • Supports Listen and Dedicated Servers
    • Compatible with Server and Client authority

  • Damage & Destruction System:

    • Mesh deformation, detachable pieces, breakable glass, damageable paint
    • Rider ejection
    • Flat tires and fire damage
    • Full destruction areas (engine, gas tank, etc.)

  • Character Ragdoll

    • Run over characters
    • Character is ejected from bike on impacts (configurable thresshold)

  • Physics-based driving

    • surface detection & adaptive handling
    • particle effects depend on surface and speed

  • Bike customization

    • Manual & automatic transmission
    • Several versions per bike (Base, Extras, Police & Taxi)
    • Extra Bike Paints

  • Fully interactive

    • Lights, steering, horn, etc.
    • Handlebar with rider hands attached
    • Rotating Throttle
    • Responsive Dashboard (Speed and RPM)

  • Adaptive mount/dismount animations

    • Depend on bike situation
    • For rider and passengers

  • New extra features:

    • Scrape sounds and effects
    • brake heating
    • backfire effects
    • weapon damage templates

  • 3 Base Bikes:

:counterclockwise_arrows_button: LAST UPDATES (release notes):

  • UE5.4+ (December 2025) - version 4.7.1
  • UE5.3 (March 2023) - 3.3
  • UE5.1 to 5.2 (November 2023) - version 3.2
  • UE5 (October 2022) - version 1.2
  • UE4.26 - 4.27 (June 2022) version 2.3

:white_check_mark: Other Features:

  • network replicated!
  • Three detailed bikes with 4 LODs each (naked, custom, enduro)
  • Bikes are split by body, parts and wheels
  • Each bike is a child bluerprint from one master blueprint
  • Deformations are made by morph targets
  • Impacts are detected through a bone grid around the bike
  • All bike pieces are joint by constraints and hinges
  • Procedurally damaged bike paint
  • Customizable bike paint (dirt & scratches)
  • Bikes can be configured all through parameters
  • Surface type detection and behaviour adaptation
  • UE5 Third person template movement functions
  • Mount / Dismount bike with adaptative animations
  • Toggleable lights
  • Change camera (first / third person)
  • Camera zoom and orbit (outside)
  • Smoke, dust, water, impact particle systems
  • Interactive bike dashboard
  • Engine, drift, surface, impact sounds
  • RMP related engine sound + gear up decay
  • Bike respawn feature