Drivable Cars: Advanced Multiplayer Vehicles
A fully interactive vehicle system, with three bike templates and several variations each, entirely built with Blueprints, designed for realistic riding, advanced damage mechanics with real-time deformation & destruction, and seamless multiplayer integration.
Last update: v4.7.1 - December 16, 2026
- see release notes
- Currently working on v5 - heavy optimization
Resources:
Launch Video | New Features
**DEMO** (Includes all our independent vehicles & advanced packs)
**Tutorials & Documentation**
Community:
- Join our DISCORD server tech support, news and more
- All verified users have access to GASP integration pack
- Premium users have access to a complete preintegrated project:
Full Multiplayer Replication
- No Input Lag β No Jittering β Smooth Replication (since V4)
- Fully replicated for LAN and Internet connection
- Supports both Listen and Dedicated Servers
Compatible with:
Drivable Cars: Advanced Pack
Advanced Fuel System
More than 20 vehicles with base, extras and police versions
Any regular character template (tutorial)
Game Animation Sample (GASP) (tutorial)
Compatible with Sport Bike (sold separately):
Key Features
Fully replicated multiplayer support :
- With no input lag nor jittering (V4)
- Smooth replication (V4)
- Supports Listen and Dedicated Servers
- Compatible with Server and Client authority
Damage & Destruction System:
- Mesh deformation, detachable pieces, breakable glass, damageable paint
- Rider ejection
- Flat tires and fire damage
- Full destruction areas (engine, gas tank, etc.)
Character Ragdoll
- Run over characters
- Character is ejected from bike on impacts (configurable thresshold)
Physics-based driving
- surface detection & adaptive handling
- particle effects depend on surface and speed
Bike customization
- Manual & automatic transmission
- Several versions per bike (Base, Extras, Police & Taxi)
- Extra Bike Paints
Fully interactive
- Lights, steering, horn, etc.
- Handlebar with rider hands attached
- Rotating Throttle
- Responsive Dashboard (Speed and RPM)
Adaptive mount/dismount animations
- Depend on bike situation
- For rider and passengers
New extra features:
- Scrape sounds and effects
- brake heating
- backfire effects
- weapon damage templates
3 Base Bikes:
- Naked, Custom and Enduro (with several versions each)
- Extra vehicles sold separately (integration tutorial)
LAST UPDATES (release notes):
- UE5.4+ (December 2025) - version 4.7.1
- UE5.3 (March 2023) - 3.3
- UE5.1 to 5.2 (November 2023) - version 3.2
- UE5 (October 2022) - version 1.2
- UE4.26 - 4.27 (June 2022) version 2.3
Other Features:
- network replicated!
- Three detailed bikes with 4 LODs each (naked, custom, enduro)
- Bikes are split by body, parts and wheels
- Each bike is a child bluerprint from one master blueprint
- Deformations are made by morph targets
- Impacts are detected through a bone grid around the bike
- All bike pieces are joint by constraints and hinges
- Procedurally damaged bike paint
- Customizable bike paint (dirt & scratches)
- Bikes can be configured all through parameters
- Surface type detection and behaviour adaptation
- UE5 Third person template movement functions
- Mount / Dismount bike with adaptative animations
- Toggleable lights
- Change camera (first / third person)
- Camera zoom and orbit (outside)
- Smoke, dust, water, impact particle systems
- Interactive bike dashboard
- Engine, drift, surface, impact sounds
- RMP related engine sound + gear up decay
- Bike respawn feature













