Diffrent project for client and server?

Okay, so can I do this:

  • New Blueprint project (SERVER) (Source control) (Dedicated Server)
  • New Blueprint project (CLIENT)

So the server and client, are different projects totally!
There should be no blueprint script to check if you’re a server or client,
because the client is a different project so it knows it’s the client!

Is this possible to communicate to a dedicated server, but its a different project?
(Via Blueprint)