Hi Sean,
Thank you for your response. I have already done this with the static meshes and it hasn’t done anything. The UFO pawn collides with all static meshes fine. But my dynamically spawned actors don’t.
Hi Sean,
Thank you for your response. I have already done this with the static meshes and it hasn’t done anything. The UFO pawn collides with all static meshes fine. But my dynamically spawned actors don’t.